1. Add CONFIG_DEBUG_INFO in Linux config file.
$ cd ~/ltib/rpm/BUILD/linux-2.6.35.3/
$ make menuconfig
When menu appear enter "Kernel hacking", select two items
[*] Kernel debugging
[*] Compile the kernel with debug info
Exit and save
$ make uImage -j4
And then we get vmlinux with debug information.
2. Use readelf to dump the files path from vmlinux
$ readelf -wL vmlinux | grep : > project-file.txt
Now we have contents like this:
"
include/linux/rcutree.h:
include/linux/thread_info.h:
include/asm-generic/bitops/non-atomic.h:
include/linux/rcutree.h:
init/main.c:
CU: include/asm-generic/int-ll64.h:
CU: init/do_mounts.c:
/root/work/ltib/rpm/BUILD/linux-2.6.35.3/arch/arm/include/asm/current.h:
init/do_mounts.c:
init/do_mounts.h:
"
We replace three symbols with blank.
"/root/work/ltib/rpm/BUILD/linux-2.6.35.3/", "CU: " and ":" and then we get contents below:
"
include/linux/rcutree.h
include/linux/thread_info.h
include/asm-generic/bitops/non-atomic.h
include/linux/rcutree.h
init/main.c
include/asm-generic/int-ll64.h
init/do_mounts.c
arch/arm/include/asm/current.h
init/do_mounts.c
init/do_mounts.h
"
Now we get compiled files list, some of the file are duplicate, however, SlickEdit will handle it, don't worry about it.3. Open SlickEdit, create new project in " ~/ltib/rpm/BUILD/linux-2.6.35.3/".
And select "Project->project properties" from menu item, you will see "import" button on right-bottom of the window, click it and select "project-file.txt" as import file. Click OK button and done.
And select "Project->project properties" from menu item, you will see "import" button on right-bottom of the window, click it and select "project-file.txt" as import file. Click OK button and done.
1500 files were added into SlickEdit project, without this files list, to add all files in Linux BSP, 28000 files need added into SlickEdit project. It will deeply impact parsing speed in IDE.
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